Post-Hoc Integration
Integration of new themes on Super Robot Taisen MOO is not entirely closed; we know that players will want to play from shows other than the ones we've chosen to integrate, especially in Phase 1.
Post-hoc integration is always something of a challenge, however, due to the amount established about the world and the setting. Some themes require things that just don't make sense for the setting to have, or have to give a fair bit.
As such, integrating new themes requires some discussion with staff (usually Tem Ray Circuit). During the initial such discussion, players and staff will identify potential problems the theme presents, and ways those problems can be addressed, as well as whether the show is viable during the current Phase.
To provide examples of how this works, we've picked a handful of themes not in our starting theme list but which players or staff asked about prior to opening and broken down some tension points; all of these themes are appable during Phase 1 of SRTMOO.
- 30 Minute Missions, a model kit series without attached multimedia content
- Cowboy Bebop, a 1998 anime with ships and fighters, featured in Super Robot Wars T
- Galaxy Cyclone Braiger, a 1981 Super Robot anime, featured in Super Robot Wars Alpha Gaiden
- Hardcore Mecha/Code:Hardcore, a 2020 action video game patterned on mecha action games like Front Mission Gun Hazard and Assault Suit Leynos, with a Super Robot Wars-like art style
- Ultraman Z, a 2020 tokusatsu show set in the greater Ultraman continuity and introducing Earth-based organizations with giant mecha.
The diverse spread of content in these choices is part of the point; we want to show how adaptation might work for a wide variety of types of content.