Ad Stella Gundam

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Ad Stella Gundam examines a world in the grip of interlocking spheres of corporate and governmental power. In a world deep in the grip of these powers, a woman sets twin plans into motion -- one for revenge, and one for a world in which her daughter can live.

Mobile Suit Gundam: The Witch From Mercury

A two-cour show following the path of Suletta Mercury, a young woman from the remote reaches of human colonization efforts, who comes to the Asticassia School of Technology and meets Miorine Rembran. The two are inexorably pulled into a generational struggle between their parents, in which they themselves are treated as pawns.

Integration Notes

The following are notes on what elements have been changed or adjusted as part of integration. The Witch From Mercury is one of the shows we simply couldn't have planned for at launch; while a lot of things broke "our way" in terms of our setting being a natural fit for Ad Stella Gundam's setting elements, it still requires a lot of gentle levering into place.

Political

  • The Benerit Group primarily operates out of the Orbital Ring (including the Future Century Gundam Neo Colonies) and the Orbital Elevators and immediate surroundings. The Orbital Ring has already been extensively established as "politically powerful, Earthnoid-identitiarian but based in space;" this was already a decision made to make Future Century Gundam characters' relationships with space work, so this just naturally continues the trend forward.
  • The Space Assembly League is a space-based supranational union inclusive of Side 6, the PLANTs, the Orbital Ring, the Republic of Zeon, and the recalled Macross colonial fleets.
  • Dawn of Fold is an anti-NUNE, anti-Benerit terror group formed out of the remnants of several Phase 1 rebellions, including the Hua Lian Rebels, the Black Knights, and the Philippine Rebellion.

Organizations

  • The Vanadis Institute's turn to mobile weapons under Ochs Earth was driven by Universal Century Gundam's Operation V. The Lfrith was a competitor for the Gundam designation which ultimately lost to the RX-78. (RX-78 preliminary designs contemporary with Gundam Lfrith would have been "Gundam Gunvoy" before receiving the unqualified "Gundam" designation but this is a bit of trivia known literally exclusively to MS developers and similar from that era. Very few PCs would have ever heard this.)
  • The negative reaction to the Vanadis Institute was not driven exclusively by public reaction to the GUND format (which never got as far off the ground), but rather to man-machine interface technologies more broadly in the aftermath of Front Mission's Second Huffman Conflict.
  • Grassley Defense Systems has recently moved into Knightmare Frame development with the acquisition of the Ashford Foundation's complete catalog.
  • Shin Sei Development Corporation recently absorbed Galaxy Cyclone Braiger's Mercury Weapons Guild. The support it provided for the J9 Team's operation against Khamen Khamen has given it a slightly outsize debt burden, keeping its D rating within the Benerit Group despite expansion.

Cultural

  • In addition to its obvious role in business, Asticassia's piloting program has something of a history with the Gundam Fight; several Neo-Colonial Fighters have graduated from the school's piloting program, and Asticassia's duels were almost certainly a major element of the genesis of the now-defunct Fight.
  • Generally, anti-Spacian sentiment in Witch from Mercury is anti-Ringer sentiment on SRTMOO. Generalized anti-space prejudice doesn't accord with the reasons for anti-Spacian sentiment in Ad Stella Gundam, and muddying the waters on this generally does catastrophic damage to characters from Ad Stella. (Ad Stella's Earthians are "have-nots," which is not a coherent pathway to general anti-space sentiment on SRTM, where "have-not" framing actually applies more to spacenoids.)

Technology and Phenomena

  • The GUND format obviously does not have exclusive claim to the "Gundam" name. However, Gundam-type MS have become synonymous with systems dealing with strange phenomena or capabilities beyond the human norm. (Psychoframe, Coordinator-use MS, Mobile Trace-type MS capable of drawing out the spiritual power of the user, the Flash System, and GN Drives all in some sense qualify in this regard.) As a result, the growing power and mystique of "Gundam" -- the possibility and the curse -- are largely still as-presented in Ad Stella Gundam.
  • Early mobile suits manufactured by companies that eventually became the Benerit Group are a mix of pre-AMBAC mobile weapons and rearmor kits for the Zaku I and Zanny; the power level of Prologue-era MS is accordingly lower than in the show.
  • Permet works exactly as presented, and relies on the Hyper World for its information transmission elements in a similar way to the "infinite information circuit" of GaoGaiGar's G-Stones.
  • Quiet Zero, accordingly, only affects Hyper World-reliant mobile weapons and phenomena.

Miscellaneous

  • Delling Rembran's military career pre-Cathedra is defined heavily by his participation in Front Mission's Second Huffman Conflict. He was one of the first to be made aware of Frederick Lancaster's findings regarding the Type B Devices, and this in turn heavily informs his opinion on mechanized units built on human experimentation.