Difference between revisions of "Credits"

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(Created page with "A project of this scale requires the help of countless people, and not just those who decide to be part of its launch staff! == Special Thanks == A special shout-out goes to:...")
 
 
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A special shout-out goes to:
 
A special shout-out goes to:
  
* L (Seraph Boudicca at Dream Chasers MUSH; Mikoto Miinagi at Battle Fantasia MUSH) for providing room descs;
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* L (Seraph Boudicca at Dream Chasers MUSH; Mikoto Minagi at Battle Fantasia MUSH) for providing room descs;
* Almacia (Mariel at Dream Chasers MUSH) for providing room descs;
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* Almacia (Mariel at Dream Chasers MUSH) for providing room descs and mass production stat blocks;
* Ace of Aces, Captain Epix, and Tex (Sheriff Star at Dream Chasers MUSH) for providing theme feedback and workshopping assistance.
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* Captain Epix and Tex (Sheriff Star at Dream Chasers MUSH) for providing theme feedback and workshopping assistance for major integration points;
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* Robbie Matthews for providing the lion's share of our combat code;
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* Gwen Whitlock at Dream Chasers MUSH for writing the New User Guide that served as the template for our own;
 +
* Escudo Shard for providing non-staff code assistance;
 +
* A fair number of SRTMOO players for providing mass production unit statlines and testing assistance
 +
* Nina and Thom from the podcast [https://gundampodcast.com/ Mobile Suit Breakdown], who provided the rules we used to draft our hate speech policy.
 +
* Veni Vidi ASCII ([http://twitter.com/venividiascii @venividiascii]) for making the ASCII for our title screen.
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* Fredison ([http://twitter.com/fredisonp @FredisonP]) for creating the Log Muncher script.
 +
* Necronomicon at Dream Chasers MUSH for updating the Log Muncher to support SRTMOO.
  
 
== Former Staff ==
 
== Former Staff ==
None at this time! As the game goes forward, former staff will be thanked for their contributions in this section.
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* Prana Converter
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* G-Stone Shard
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* Beam Coat
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* MIDAS
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* Orgone Cloud
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* Escudo Shard

Latest revision as of 12:11, 16 December 2024

A project of this scale requires the help of countless people, and not just those who decide to be part of its launch staff!

Special Thanks

A special shout-out goes to:

  • L (Seraph Boudicca at Dream Chasers MUSH; Mikoto Minagi at Battle Fantasia MUSH) for providing room descs;
  • Almacia (Mariel at Dream Chasers MUSH) for providing room descs and mass production stat blocks;
  • Captain Epix and Tex (Sheriff Star at Dream Chasers MUSH) for providing theme feedback and workshopping assistance for major integration points;
  • Robbie Matthews for providing the lion's share of our combat code;
  • Gwen Whitlock at Dream Chasers MUSH for writing the New User Guide that served as the template for our own;
  • Escudo Shard for providing non-staff code assistance;
  • A fair number of SRTMOO players for providing mass production unit statlines and testing assistance
  • Nina and Thom from the podcast Mobile Suit Breakdown, who provided the rules we used to draft our hate speech policy.
  • Veni Vidi ASCII (@venividiascii) for making the ASCII for our title screen.
  • Fredison (@FredisonP) for creating the Log Muncher script.
  • Necronomicon at Dream Chasers MUSH for updating the Log Muncher to support SRTMOO.

Former Staff

  • Prana Converter
  • G-Stone Shard
  • Beam Coat
  • MIDAS
  • Orgone Cloud
  • Escudo Shard