Difference between revisions of "Credits"

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m (Reverted edits by TemRayCkt (talk) to last revision by BeamCoat)
Tag: Rollback
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* L (Seraph Boudicca at Dream Chasers MUSH; Mikoto Minagi at Battle Fantasia MUSH) for providing room descs;
 
* L (Seraph Boudicca at Dream Chasers MUSH; Mikoto Minagi at Battle Fantasia MUSH) for providing room descs;
 
* Almacia (Mariel at Dream Chasers MUSH) for providing room descs and mass production stat blocks;
 
* Almacia (Mariel at Dream Chasers MUSH) for providing room descs and mass production stat blocks;
 +
* Red Rick Dias for providing statlines for '''several''' mass production units and generic weapons;
 
* Captain Epix and Tex (Sheriff Star at Dream Chasers MUSH) for providing theme feedback and workshopping assistance for major integration points;
 
* Captain Epix and Tex (Sheriff Star at Dream Chasers MUSH) for providing theme feedback and workshopping assistance for major integration points;
 
* Robbie Matthews for providing the lion's share of our combat code;
 
* Robbie Matthews for providing the lion's share of our combat code;
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== Former Staff ==
 
== Former Staff ==
 
+
None at this time! As the game goes forward, former staff will be thanked for their contributions in this section.
* Prana Converter
 
* G-Stone Shard
 
* Beam Coat
 
* MIDAS
 
* Orgone Cloud
 

Revision as of 16:57, 2 July 2024

A project of this scale requires the help of countless people, and not just those who decide to be part of its launch staff!

Special Thanks

A special shout-out goes to:

  • L (Seraph Boudicca at Dream Chasers MUSH; Mikoto Minagi at Battle Fantasia MUSH) for providing room descs;
  • Almacia (Mariel at Dream Chasers MUSH) for providing room descs and mass production stat blocks;
  • Red Rick Dias for providing statlines for several mass production units and generic weapons;
  • Captain Epix and Tex (Sheriff Star at Dream Chasers MUSH) for providing theme feedback and workshopping assistance for major integration points;
  • Robbie Matthews for providing the lion's share of our combat code;
  • Gwen Whitlock at Dream Chasers MUSH for writing the New User Guide that served as the template for our own;
  • Escudo Shard for providing non-staff code assistance;
  • A fair number of SRTMOO players for providing mass production unit statlines and testing assistance
  • Nina and Thom from the podcast Mobile Suit Breakdown, who provided the rules we used to draft our hate speech policy.
  • Veni Vidi ASCII (@venividiascii) for making the ASCII for our title screen.
  • Fredison (@FredisonP) for creating the Log Muncher script.
  • Necronomicon at Dream Chasers MUSH for updating the Log Muncher to support SRTMOO.

Former Staff

None at this time! As the game goes forward, former staff will be thanked for their contributions in this section.